Hey everyone, it turns out that my webclass stuff needs me to use Unreal Toolkit 3, which my computer doesn't run, because my video card doesn't support "Shader 3". My computer's starting to get old, so it's a good time to buy a new one - and I found a good deal on a custom-built gaming computer that the guy is selling to pay the bills. I've looked into the specs on it, and it is godly for only $500. Like, "play Crysis 2 on Very High graphics smoothly" godly.
I've been messing around with OpenGL more to see if I could squeeze some more power out of my system to draw blocks with. Well, when I get the new system, I won't have to worry so much. I can optimize and port to OpenGL later on. So, more descriptive updates on what's getting done when I get the new computer tomorrow and work with it.
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